UX/UI

537

TOP 10 UX/UI Mobile Design Patterns Libraries

Mobile usage has started to surpass desktop usage starting 2015. This just shows that there is a higher chance of generating traffic with mobile users. To take advantage of this information, it is highly recommended for a startup business to build their own mobile presence as soon as possible. Imagi

512

5 Design Techniques For Better CTA Buttons

When we visit most websites, we often have a goal in mind. To get to that goal, there’s usually a series of steps we need to take and the first step starts with clicking on a CTA (call to action) button. Think about the last time you signed up for a service, or downloaded an app, the process likely

467

The UX Of Sound: Designing Audio Experiences

For many of us, sound is an essential part of everyday living. Our day starts with a sound of alarm clock and ends with the subtle click of light switcher; sound is all around us during the day, we listen to our favorite music or receive vital information such as news reports on the radio as we driv

272

4 Ways Vibrant Colors Boost UI Design

Color is one of the most powerful tools in the designer’s toolkit. It can draw attention, set a mood, influence users’ emotions, perceptions and actions. With the lingering presence of Flat and Material Design, color holds even more prominence in UI design today. Bright colors are equally well suite

259

3 UX Rules for Conversational UI Design

You may have heard that “conversational interfaces” are the new hot trend in digital product design. Industry leaders such as Apple, Google, Microsoft, Amazon and Facebook are strongly focussed on building a new generation of conversational interfaces. Several trends are contributing to this phenome

checking-phone-1920x1440

How to Design Gesture-Driven UI

Remember the days when hovering and clicking with the mouse were the most used triggers for interaction with a site or app? Those days are gone. When Apple introduced the first iPhone, multi-touch technology became mainstream and users learned that they could not only point and tap on the interface,